State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Top Down Games on Android in Australia: Q2 2025 Performance

Explore the performance of top Down Games on Android in Australia during Q2 2025, highlighting trends in downloads, revenue, and active users.

Top Down Games on Android in Australia: Q2 2025 Performance

In the second quarter of 2025, Block Blast! from HungryStudio saw a consistent increase in weekly downloads, starting at around 16K and peaking at nearly 34K by the end of June. The game maintained a stable user base with weekly active users fluctuating between 270K and 300K. However, revenue remained negligible throughout the quarter.

Vita Mahjong by Vita Studio showed a steady weekly revenue, averaging around $250. Downloads varied, beginning at 13K, dipping mid-quarter, and rising again to approximately 15K. Active users increased from 70K to over 83K by the end of June.

Kingshot from Century Games PTE. LTD. experienced significant revenue growth, starting at $23.6K and climbing to $80.2K. Downloads followed a similar upward trend, with numbers rising from 7K to 17K. Active users expanded from 12K to around 23K.

Snake Clash! by Supercent, Inc. maintained a stable revenue, with weekly figures hovering around $350. Downloads varied, peaking at 11K, while active users grew steadily from 36K to 68K.

Lastly, Color Block Jam from Rollic Games showed consistent revenue, averaging around $20K. Downloads fluctuated, starting at 9K, dipping mid-quarter, and ending around 7.7K. Active users increased from 28K to 31K.

These insights are drawn from Sensor Tower data, where more detailed analyses are available for those interested in the mobile gaming market trends.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025